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   <div id="projectname">rlblackjack
   &#160;<span id="projectnumber">0.1</span>
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   <div id="projectbrief">Reinforcement Learning as Applied to Casino Blackjack</div>
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<div class="contents">
<div class="textblock">Here is a list of all documented class members with links to the class documentation for each member:</div>

<h3><a class="anchor" id="index__"></a>- _ -</h3><ul>
<li>__init__()
: <a class="el" href="classblackrlenv_1_1_black_r_l_env.html#a3fb367524c6aad7cdaf13919efffe25d">blackrlenv.BlackRLEnv</a>
, <a class="el" href="classshoe_1_1_shoe.html#aa40f33b4f26b23d1d9c7d23bab65f0a8">shoe.Shoe</a>
, <a class="el" href="classcounting_1_1_card_counter.html#abc5d78ce1cda1ccdbea24258cdbdd3f4">counting.CardCounter</a>
</li>
</ul>


<h3><a class="anchor" id="index_a"></a>- a -</h3><ul>
<li>ACE
: <a class="el" href="classnamedcards_1_1_cards.html#a129691cab8301caf3bfe3b5a8e32a445">namedcards.Cards</a>
</li>
<li>action()
: <a class="el" href="classdealer_1_1_dealer.html#a500aa31b2952b9c9d2b38f37f153f843">dealer.Dealer</a>
</li>
<li>action_set
: <a class="el" href="classblackrlenv_1_1_black_r_l_env.html#aa2f43756cec4a6132c6355406818c452">blackrlenv.BlackRLEnv</a>
</li>
<li>AGENT
: <a class="el" href="classplayers_1_1_players.html#a1df02c369f8811b58ad58a7b211ab7b2">players.Players</a>
</li>
</ul>


<h3><a class="anchor" id="index_b"></a>- b -</h3><ul>
<li>BET
: <a class="el" href="classactions_1_1_actions.html#a3b473e0c3d5c2a1240160434e50ec5f1">actions.Actions</a>
</li>
<li>BLACKJACK
: <a class="el" href="classhand_1_1_hand.html#afcf795fe47317bb51eb8e74e2cf511d0">hand.Hand</a>
</li>
<li>BUST
: <a class="el" href="classrewards_1_1_reward.html#a97dcfbc8d05ca334564f7a899ad3140e">rewards.Reward</a>
</li>
</ul>


<h3><a class="anchor" id="index_c"></a>- c -</h3><ul>
<li>calcHandType()
: <a class="el" href="classbjmath_1_1_b_j_math.html#a1c05fa611fb68ac37987823a727e6333">bjmath.BJMath</a>
</li>
<li>calcHandValue()
: <a class="el" href="classbjmath_1_1_b_j_math.html#a39043c1cb72cd4e221a2332a9e6d0f6f">bjmath.BJMath</a>
</li>
<li>createRawCount()
: <a class="el" href="classmapping_1_1_map.html#ae1bfdf344f302b7781fed95cdec9fc53">mapping.Map</a>
</li>
<li>createRawState()
: <a class="el" href="classmapping_1_1_map.html#a7994df6db1613a257ed1bbc32411e493">mapping.Map</a>
</li>
<li>createState()
: <a class="el" href="classmapping_1_1_map.html#aee045b31f6bdb351d5d1cc81cb43fc2a">mapping.Map</a>
</li>
</ul>


<h3><a class="anchor" id="index_d"></a>- d -</h3><ul>
<li>deal()
: <a class="el" href="classshoe_1_1_shoe.html#a83809cea811c79b343dade68b818ee26">shoe.Shoe</a>
</li>
<li>DEALER
: <a class="el" href="classplayers_1_1_players.html#a8fe98358b39a94697f71aa20f6cca464">players.Players</a>
</li>
<li>DEALER_BUST
: <a class="el" href="classrewards_1_1_reward.html#a476ce4b304394277ced46716fe780e6d">rewards.Reward</a>
</li>
<li>discreteActions
: <a class="el" href="classblackrlenv_1_1_black_r_l_env.html#a10d1e57d2be1d80adad8fa200bf7a506">blackrlenv.BlackRLEnv</a>
</li>
<li>discreteStates
: <a class="el" href="classblackrlenv_1_1_black_r_l_env.html#afe1030aacc11e18193cf1e29d9766958">blackrlenv.BlackRLEnv</a>
</li>
<li>DOUBLE
: <a class="el" href="classactions_1_1_actions.html#aea23609cb909459e7b0cd534628bdc77">actions.Actions</a>
</li>
</ul>


<h3><a class="anchor" id="index_e"></a>- e -</h3><ul>
<li>EIGHT
: <a class="el" href="classnamedcards_1_1_cards.html#afaf8e244a1c5502677871ff03396d861">namedcards.Cards</a>
</li>
</ul>


<h3><a class="anchor" id="index_f"></a>- f -</h3><ul>
<li>FIVE
: <a class="el" href="classnamedcards_1_1_cards.html#a00cb9f569fb2c588afeb4301fb1c32c6">namedcards.Cards</a>
</li>
<li>FOUR
: <a class="el" href="classnamedcards_1_1_cards.html#a746ac02dff863dab04a62deb41d61ab5">namedcards.Cards</a>
</li>
</ul>


<h3><a class="anchor" id="index_g"></a>- g -</h3><ul>
<li>generate()
: <a class="el" href="classshoe_1_1_shoe.html#a7712a8dcbad06cebcf13b429dda541f4">shoe.Shoe</a>
</li>
<li>getAllCounts()
: <a class="el" href="classcounting_1_1_card_counter.html#a18e048a8c52c22b32bb79b1a69c33666">counting.CardCounter</a>
</li>
<li>getBits()
: <a class="el" href="classmapping_1_1_map.html#a5ae81610e107863f4890f72900392b87">mapping.Map</a>
</li>
<li>getObservation()
: <a class="el" href="classblackrltask_1_1_black_r_l_task.html#ad0ca6478ebda6a64e84d41595be7a290">blackrltask.BlackRLTask</a>
</li>
<li>getReward()
: <a class="el" href="classblackrltask_1_1_black_r_l_task.html#a1739a32f85b6add320949f6c7a430113">blackrltask.BlackRLTask</a>
</li>
<li>getSensors()
: <a class="el" href="classblackrlenv_1_1_black_r_l_env.html#ae5b10e0c55750ecf8377f5ea73142157">blackrlenv.BlackRLEnv</a>
</li>
</ul>


<h3><a class="anchor" id="index_h"></a>- h -</h3><ul>
<li>HARD
: <a class="el" href="classhand_1_1_hand.html#acd6041501a1cef8db1cdee79c539add5">hand.Hand</a>
</li>
<li>HI_LOW_COUNT
: <a class="el" href="classcounting_1_1_card_counter.html#af5c9d825bf07ed86d9a8124a2384c0ee">counting.CardCounter</a>
</li>
<li>HI_OPT1_COUNT
: <a class="el" href="classcounting_1_1_card_counter.html#a268f304f70f33383b5570c03443c1fb6">counting.CardCounter</a>
</li>
<li>HI_OPT2_COUNT
: <a class="el" href="classcounting_1_1_card_counter.html#aa93bb5919d112104091b642a74c96c55">counting.CardCounter</a>
</li>
<li>HiLow_Count
: <a class="el" href="classcounting_1_1_card_counter.html#a46f17e1aeb7c1b4d4198bb1934344f94">counting.CardCounter</a>
</li>
<li>HiOpt1_Count
: <a class="el" href="classcounting_1_1_card_counter.html#a8da71d19f1204b76e225b27ceb57f1f3">counting.CardCounter</a>
</li>
<li>HiOpt2_Count
: <a class="el" href="classcounting_1_1_card_counter.html#a83f88d0de685ca44487e3d4568fc30e0">counting.CardCounter</a>
</li>
<li>HIT
: <a class="el" href="classactions_1_1_actions.html#ae365b3ff7b564cf6f198baf0377340d7">actions.Actions</a>
</li>
</ul>


<h3><a class="anchor" id="index_i"></a>- i -</h3><ul>
<li>indim
: <a class="el" href="classblackrlenv_1_1_black_r_l_env.html#a3b2c13501851dcee455103abc7b94857">blackrlenv.BlackRLEnv</a>
</li>
<li>inv()
: <a class="el" href="classcantor_1_1_cantor.html#a593ba595efb55ddc0b6d9b03e8165e3a">cantor.Cantor</a>
</li>
<li>invertState()
: <a class="el" href="classmapping_1_1_map.html#a345b4a78c29f882d8eb84435d3db3eac">mapping.Map</a>
</li>
<li>invN()
: <a class="el" href="classcantor_1_1_cantor.html#a357306f2bcee9ea4cb65e9546a7d3305">cantor.Cantor</a>
</li>
</ul>


<h3><a class="anchor" id="index_j"></a>- j -</h3><ul>
<li>JACK
: <a class="el" href="classnamedcards_1_1_cards.html#a2ca24e41542497c2766cb3499066e280">namedcards.Cards</a>
</li>
</ul>


<h3><a class="anchor" id="index_k"></a>- k -</h3><ul>
<li>KEEP_PLAYING
: <a class="el" href="classrewards_1_1_reward.html#a19b7a88e9f2f23b7776649edf9582ca3">rewards.Reward</a>
</li>
<li>KING
: <a class="el" href="classnamedcards_1_1_cards.html#a67bdc8513d4c4d3e28a9a3e4ffe06738">namedcards.Cards</a>
</li>
<li>KO_COUNT
: <a class="el" href="classcounting_1_1_card_counter.html#a8b7d986af0bf1fd0f87b2d26798f765c">counting.CardCounter</a>
</li>
<li>KO_Count
: <a class="el" href="classcounting_1_1_card_counter.html#a13a059cda0e96ec4a19d7a7bfe7ad3e5">counting.CardCounter</a>
</li>
</ul>


<h3><a class="anchor" id="index_l"></a>- l -</h3><ul>
<li>LOSE
: <a class="el" href="classrewards_1_1_reward.html#a0be17eb2c9e46a126921698a54722c9f">rewards.Reward</a>
</li>
</ul>


<h3><a class="anchor" id="index_n"></a>- n -</h3><ul>
<li>NINE
: <a class="el" href="classnamedcards_1_1_cards.html#a7948b90f3db1b465e5896357d0694c06">namedcards.Cards</a>
</li>
<li>NUM_SUIT
: <a class="el" href="classnamedcards_1_1_cards.html#a7d3f0966e94223ed7ca7fafddc48028c">namedcards.Cards</a>
</li>
<li>numActions
: <a class="el" href="classblackrlenv_1_1_black_r_l_env.html#a174ec4f2d1a77b339e5268e402e7159f">blackrlenv.BlackRLEnv</a>
</li>
</ul>


<h3><a class="anchor" id="index_o"></a>- o -</h3><ul>
<li>OMEGA_II_COUNT
: <a class="el" href="classcounting_1_1_card_counter.html#ae5f40644eb49871e6d92599d0d873fc4">counting.CardCounter</a>
</li>
<li>OmegaII_Count
: <a class="el" href="classcounting_1_1_card_counter.html#a3897ef54c3f3d77160aecad8fc8bbdd1">counting.CardCounter</a>
</li>
<li>outdim
: <a class="el" href="classblackrlenv_1_1_black_r_l_env.html#aaba4c7413c040a5bca8e7e94946e7f71">blackrlenv.BlackRLEnv</a>
</li>
</ul>


<h3><a class="anchor" id="index_p"></a>- p -</h3><ul>
<li>PAIR
: <a class="el" href="classhand_1_1_hand.html#a690a8e941aabb9b501ccc9f6468a2352">hand.Hand</a>
</li>
<li>pair()
: <a class="el" href="classcantor_1_1_cantor.html#af054a78301a4cc06e172a7ed442381e7">cantor.Cantor</a>
</li>
<li>pairN()
: <a class="el" href="classcantor_1_1_cantor.html#adade70fac229147d138822b928282df3">cantor.Cantor</a>
</li>
<li>performAction()
: <a class="el" href="classblackrltask_1_1_black_r_l_task.html#a2b33f754c836e0745b1947195d0c067f">blackrltask.BlackRLTask</a>
, <a class="el" href="classblackrlenv_1_1_black_r_l_env.html#a0fee88e042f84da39e3e76c8b1e28a55">blackrlenv.BlackRLEnv</a>
</li>
<li>perseus
: <a class="el" href="classblackrlenv_1_1_black_r_l_env.html#acd09072b318953c9e4df19f8ab5f1735">blackrlenv.BlackRLEnv</a>
</li>
<li>PUSH
: <a class="el" href="classrewards_1_1_reward.html#a1466656f593bd501e326cc4d6b948233">rewards.Reward</a>
</li>
</ul>


<h3><a class="anchor" id="index_q"></a>- q -</h3><ul>
<li>QUEEN
: <a class="el" href="classnamedcards_1_1_cards.html#a639d10fe5ed436e304b9723af9093d28">namedcards.Cards</a>
</li>
</ul>


<h3><a class="anchor" id="index_r"></a>- r -</h3><ul>
<li>reset()
: <a class="el" href="classblackrlenv_1_1_black_r_l_env.html#a5b2c34948bf1717c493a613fa0046c27">blackrlenv.BlackRLEnv</a>
, <a class="el" href="classcounting_1_1_card_counter.html#a98b295f1ef6227f1da9e0341f4170290">counting.CardCounter</a>
</li>
</ul>


<h3><a class="anchor" id="index_s"></a>- s -</h3><ul>
<li>setBits()
: <a class="el" href="classmapping_1_1_map.html#a6a9d2cfcaab36ec82d0e09e66f710fdd">mapping.Map</a>
</li>
<li>SEVEN
: <a class="el" href="classnamedcards_1_1_cards.html#a8a8dffd8c998b513aad6999f6a3e22f9">namedcards.Cards</a>
</li>
<li>SIX
: <a class="el" href="classnamedcards_1_1_cards.html#a683d9d00f82a517cf243cf7e7191169a">namedcards.Cards</a>
</li>
<li>SOFT
: <a class="el" href="classhand_1_1_hand.html#af200c8847e73fa88fa43370a6e73a3a9">hand.Hand</a>
</li>
<li>SPLIT
: <a class="el" href="classactions_1_1_actions.html#a1f577f81f5314f6c0a7572c9fd2e6393">actions.Actions</a>
</li>
<li>STAND
: <a class="el" href="classactions_1_1_actions.html#a901153919cfcb1c34a29321f79603fc0">actions.Actions</a>
</li>
</ul>


<h3><a class="anchor" id="index_t"></a>- t -</h3><ul>
<li>TEN
: <a class="el" href="classnamedcards_1_1_cards.html#ac6eeb1c3ecc8f5d61e492a2486fe035e">namedcards.Cards</a>
</li>
<li>THREE
: <a class="el" href="classnamedcards_1_1_cards.html#a9a9e022b489f8a8e6270933b954d3bba">namedcards.Cards</a>
</li>
<li>TWO
: <a class="el" href="classnamedcards_1_1_cards.html#ab271edac26d5c658e0dae642f3b9f713">namedcards.Cards</a>
</li>
</ul>


<h3><a class="anchor" id="index_u"></a>- u -</h3><ul>
<li>update()
: <a class="el" href="classcounting_1_1_card_counter.html#abe3c440f17b9d4229d91eb89235bb045">counting.CardCounter</a>
</li>
<li>updateHiLow()
: <a class="el" href="classcounting_1_1_card_counter.html#a07ce59df08c3965b4a6bf4e8aed3842e">counting.CardCounter</a>
</li>
<li>updateHiOpt1()
: <a class="el" href="classcounting_1_1_card_counter.html#a0bda5078ebc1b3cbc3de80b97900c723">counting.CardCounter</a>
</li>
<li>updateHiOpt2()
: <a class="el" href="classcounting_1_1_card_counter.html#a4d02eae3797beb089c2589c98d347430">counting.CardCounter</a>
</li>
<li>updateKO()
: <a class="el" href="classcounting_1_1_card_counter.html#a50e615e0d2f26da58ffd174f11c22407">counting.CardCounter</a>
</li>
<li>updateOmegaII()
: <a class="el" href="classcounting_1_1_card_counter.html#a0b285be36cea765ae55ea4cf86775b0d">counting.CardCounter</a>
</li>
<li>updateZen()
: <a class="el" href="classcounting_1_1_card_counter.html#aaf59e8f13a56fef0fa5cf47a24387bff">counting.CardCounter</a>
</li>
</ul>


<h3><a class="anchor" id="index_w"></a>- w -</h3><ul>
<li>WIN
: <a class="el" href="classrewards_1_1_reward.html#a418cb033db70c1a00bae8acf2ff238ba">rewards.Reward</a>
</li>
</ul>


<h3><a class="anchor" id="index_z"></a>- z -</h3><ul>
<li>Zen_Count
: <a class="el" href="classcounting_1_1_card_counter.html#a9a04d9580975872668a4e7bf832148d6">counting.CardCounter</a>
</li>
<li>ZEN_COUNT
: <a class="el" href="classcounting_1_1_card_counter.html#a8f1f64b70da61bfe1a48dfafac80290b">counting.CardCounter</a>
</li>
</ul>
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